Housemarque's SAROS: A Behind-the-Scenes Look at the Upcoming Project (2026)

SAROS Dev Housemarque: Staffing Up for the Next Project

Housemarque, the creators of the critically acclaimed Returnal and the upcoming PlayStation 5 exclusive SAROS, is gearing up for its next project. With multiple job openings, the studio is seeking talented individuals to join its team in Helsinki, Finland.

Job Openings and Requirements

Housemarque currently has six job openings, including a Principal Graphics Programmer, a Lead Gameplay Animator, and other technical roles. The job listings provide valuable insights into the studio's vision for its next project.

  • Principal Graphics Programmer: This role involves working closely with the Technical Art Director, Technical Director, and Graphics Architect to drive the evolution of games at the studio. Housemarque seeks someone with 8+ years of experience in graphics programming for similar projects, including at least one shipped AAA video game. Passion for pushing fidelity on PlayStation hardware is a plus.

  • Lead Gameplay Animator: Housemarque is looking for a seasoned gameplay animation leader with a passion for developing both ideas and people. The role involves working on the studio's next groundbreaking title, requiring a background in gameplay animation for AAA games, preferably in a leadership position. Housemarque values self-starters who are eager to learn new techniques and team players who can contribute to a larger vision.

A Look at *SAROS*

While SAROS is yet to be released, the game has generated excitement among fans of Housemarque's work. The studio's focus on pushing innovation in ray tracing, lighting, and shading, as mentioned in the job listings, suggests that SAROS will be a visually stunning and technically impressive game.

Join the Discussion

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Housemarque's SAROS: A Behind-the-Scenes Look at the Upcoming Project (2026)
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